Loading Events
2676
  • This event has passed.
Details
Saturday, 4 November, 2023 - Sunday, 5 November, 2023
Location
The Flipper Room
1033 Shary Cir
Concord, CA 94518 United States

Get Directions
Get Tickets
Nov
4 - 5
2023

City Champ

Details
Saturday, 4 November, 2023 - Sunday, 5 November, 2023
Location
The Flipper Room
1033 Shary Cir
Concord, CA 94518 United States

Get Directions
Get Tickets

City (of Concord) Champ

November 4-5, 2023

The Flipper Room

1033 Shary Cir, Concord, CA 94518

Tournament Location

The Flipper Room is a pinball arcade, art gallery, and framing shop located in Concord, CA with ~35 pinball machines. It’s accessible from the major Bay Area airports (closest to OAK), and located near a BART station.

 

Stream

The end of qualifying, tiebreakers and finals will be streamed at https://www.twitch.tv/dri374

Registration

Registration will open on Saturday, September 30 at 10am PDT at https://forms.gle/1ZXt3PWxPeW2Ce848 The first 72 players will be registered for the tournament. Any subsequent players will go onto the waitlist. The player list will be updated with registered players and the waitlist. Cost for the event is $80 (plus coin drop for games). This will be due in cash at check-in to the tournament (exact change appreciated, there is no ATM at the location). We ask that any registered players unable to attend email us at concordchamp@baybridgepinball.com so we can let people from the waitlist know. ANY PLAYER THAT NO SHOWS WITHOUT NOTIFICATION WILL BE INELIGIBLE FOR THE NEXT ITERATION OF THE EVENT.

 

The registration form (when it goes active) is shown below. Player name (first and last) and email address is required. A second player can optionally be registered at the same time. No google login is required.

 

Tournament Format

The qualifying format is group match play. The player limit is 72 players. Qualifying will be 12 rounds in groups of four players. New groups will be drawn for each game/round. Scoring will be 3/2/1/0. Pairings will be random for the first round and tiered Swiss for subsequent rounds. The Match Play software we utilize to run the tournament picks games. Playing order and arena draws will be balanced.

The 24 players who earn the most points will qualify for playoffs. Seeds 1-8 get a bye round. We will only play tiebreakers that determine who will make it into the playoffs, for getting a bye round, and first overall seed. Tiebreaker matches will be best of 1 game on a random game chosen from a bank of games deemed to be playing well by the tournament directors with random playing order. For other ties, we will use the built in tiebreaker in Match Play that counts your strength of opponents. If for example two players have the same point total at seed #10, and also have the same strength of opponents, we will use a randomizer to break the tie. This will be used only for the playoff bound players. For example, if three players are tied at seed #48, they will remain tied.

Playoffs format

  • In each playoff round, there will be groups of four players where the top two from each group advance to the next round, until we reach the finals. The scoring will stay 3/2/1/0. We will only play tiebreakers when advancement is at stake. The higher seed has the option to pick a game from one of the banks not played by the group that round that is not currently being played or can defer this selection.  Order choice will go by the highest seed of players that did not make game selection. 
  • Three banks of four games will be available for play in the finals. The Banks will consist of games from four different categories. For example: EM – Old Chicago, SS – Flash Gordon, Late SS/Early DMD – Congo, Late DMD/LCD – Jurassic Park. The tournament directors reserve the right to use a SS in place of an EM in the event that not enough EMs are available.
  • The EM, SS, Late SS/Early DMD games in each bank will be chosen by the tournament directors. The top seeds will then have the opportunity to choose the Late DMD/LCD game in the banks from a list of games provided by the tournament directors. The number 3 seed will get to choose the first game, followed by the number 2 seed, followed by the top seed.  The top seed will then get to place one of the games into a bank of their choice, or defer this to the second seed. The seed that did not make the first pick will then choose the banks for the remaining games.
  • The top seed in each group will be able to choose which bank to play on starting with the group with the highest overall seed. They may also swap one of the games in the bank with a game of the same era in a bank that has not been selected by any other groups yet if they want to. No more than two groups can play on a single bank. A player may not choose the same bank in consecutive rounds, but bank selection may be deferred to the next highest seed if a player wishes to do so. The top seed in the group will still retain the right to swap a game after bank selection even if they defer bank choice. The games will be played in the order: Late DMD/LCD, EM, Late SS/Early DMD, SS. If a second group chooses the same bank, they will begin on the Late SS/Early DMD.
  • Order selection on the first game will go in order of seeding (top seed gets first selection, next highest seed gets second selection). In subsequent games, order selection will be in the reverse order of the result of the previous game (last place gets first order selection, 3rd gets second selection, etc.).
  • The first playoff round will be four groups of four players. The bottom two in each group will be placed in positions 17-24 depending on their point total in this round.
  • Quarterfinals will be four groups of four players, with the 1-8 seeds entering the playoffs. The bottom two in each group will be placed in positions 9-16 depending on their point total in this round.
  • Semifinals will be two groups of four players. The bottom two in each group will be placed in positions 5-8th depending on their point total in this round.
  • The Finals will be one group of four players. A tie-breaker game will be played for any ties in the final group. 

Schedule

Saturday

Doors open 9:15AM. Practice on tournament machines allowed until 10:00 AM.

Player check in starts at 9:30 AM, and ends at 10:15 AM. If you are not in line to check in with the registration desk by 10:15 AM, you will forfeit your spot to the first person present on the waiting list.

Below are approximate times. If play is quicker than planned, we will start the next round earlier than noted below.

  • Round 1: 10:30 AM
  • Round 2: 11:10 AM
  • Round 3: 11:50 AM
  • Round 4: 12:30 PM
  • Round 5: 1:10 PM
  • Lunch break (everybody gets at least 20 minutes)
  • Round 6: 2:40 PM
  • Round 7: 3:20 PM
  • Round 8: 4:00 PM
  • Round 9: 4:40 PM
  • Round 10: 5:20 PM
  • Round 11: 6:00 PM
  • Round 12: 6:40 PM
  • Tiebreakers: 7:20 PM

Sunday

Players without byes must check in with the tournament director no later than 10:00 AM. Players with byes do not have to check in at the start of playoffs. They just need to be there when their round starts. In the event that they are not there when their round starts they will lose any bank or order selection and their balls will be plunged on any games until they arrive. Players without a bye who are not present by 10:00 AM will forfeit their spot if an alternate is present.

Times are approximate. If play is quicker than planned, we will start rounds sooner than listed below.

  • Doors open: 9:30 AM
  • First round: 10:00 AM
  • Quarterfinals: 12:15 PM
  • Semifinals: 2:30 PM
  • Finals: 4:45 PM
  • Awards ceremony: 7:00 PM

Tournament Rules

The PAPA/IFPA rule set will be used for the tournament.

A couple of additional notes:

  1. Tournament officials may declare a player as a winner of a game in progress; that player will get 3 points for that game. This will generally occur only if the pace of the tournament is at risk due to exceptionally good play. The affected player must stop play immediately. Any other player reaching the same score in that game will also receive 3 points for that game.
  2. Extra balls will be off on (almost) all games. Should a player earn an extra ball on any game, they will be able to play it. If EBs were not noted as being on the game sign, we ask that the player notify a tournament official after the game, so they can check whether EBs should be on or note that they are on for other players.

Prize money

Prize money after accounting for IFPA/Stern Pro Circuit fees and expenses associated with running the event (trophies, food/drinks for volunteers) assuming full field of 72 players:

  • 1st: $1000
  • 2nd: $740
  • 3rd: $500
  • 4th: $300
  • 5th-8th: $160
  • 9th-16th: $80
  • 17th-24th: $40
  • Top qualifier: $100

Games

Coming soon, but see pinball map for many of the candidates.

Players

Coming soon

 

Contact Us

Email: concordchamp@baybridgepinball.com

END USER LICENSE AGREEMENT (EULA)

STERN PINBALL

END USER LICENSE AGREEMENT

This limited software license Agreement (“Agreement”) applies to your use of Stern Pinball Software pre-installed on a Stern Pinball Machine and any Authorized Updates made available to you. BY USING YOUR STERN PINBALL MACHINE, YOU AGREE TO THE TERMS OF THIS AGREEMENT. If you do not agree to the terms of this Agreement, do not use your Stern Pinball Machine or any Authorized Updates. Please read this entire Agreement, which governs your use of the Stern Pinball Machine, Stern Pinball Software and all Authorized Updates. ADULT CONSENT TO ENTER INTO THIS AGREEMENT, YOU MUST BE AN ADULT OF THE LEGAL AGE OF MAJORITY IN YOUR COUNTRY OF RESIDENCE. YOU ARE LEGALLY AND FINANCIALLY RESPONSIBLE FOR ALL ACTIONS USING YOUR STERN PINBALL MACHINE AND SOFTWARE AND ACCESSING OR USING ANY ONLINE GAMING PLATFORM, INCLUDING THE ACTIONS OF ANYONE YOU ALLOW TO USE AND ACCESS TO YOUR MACHINE AND ANY ASSOCIATED ACCOUNT. YOU AFFIRM THAT YOU HAVE REACHED THE LEGAL AGE OF MAJORITY, UNDERSTAND AND ACCEPT THIS AGREEMENT. IF YOU ARE UNDER THE LEGAL AGE OF MAJORITY, YOUR PARENT OR LEGAL GUARDIAN MUST CONSENT TO THIS AGREEMENT. DEFINITIONS.
  1. Stern Pinball Machine” means a Stern Pinball arcade game machine.
  2. Stern Pinball Software” means software (including but not limited to firmware) pre-installed in the Stern Pinball Machine, including all Authorized Content and any Authorized Updates that Stern Pinball may make available to You from time to time.
  3. Authorized Content” means all Stern Pinball and third-party owned software and content incorporated into or used with the Stern Pinball Software or otherwise embedded in or utilized by a Stern Pinball Machine, including but not limited to graphics, images, music, vocals and voices.
  4. Authorized Update” means an update to the Stern Pinball Software distributed by Stern Pinball or otherwise made available by Stern Pinball, including for download on its web site.
  5. Unauthorized Content” means all content, including but not limited to limited to graphics, images, music, vocals and voices, that does not comprise Authorized Content or an Authorized Update.
  6. Unauthorized Software” means any software (including but not limited to firmware) not pre-installed by Stern Pinball on a Stern Pinball Machine or that does not comprise Authorized Content or Authorized Update.
  7. You” means the purchaser or current owner of a Stern Pinball Machine.
LICENSE. Stern Pinball hereby grants You a nonexclusive, non-transferable, limited, and revocable right and license to use one copy of the Stern Pinball Software and Authorized Content and any Authorized Update solely for your personal use, or that of your patrons and customers if you are a commercial entity, for playing a single Stern Pinball Machine. The Stern Pinball Software, Authorized Content and Authorized Updates are licensed, not sold, to You, and no ownership rights are transferred by this Agreement. The Stern Pinball Software Authorized Content and Authorized Updates are protected by U.S. and international copyright. All rights not explicitly granted to you in this Agreement are reserved by Stern Pinball.
  1. As a condition to this Stern Pinball Software license, You agree that:
    1. You will not copy, reproduce, alter, replace, distribute, reverse engineer, decompile, disassemble, display, perform, create derivative works based on, or otherwise modify the Stern Pinball hardware or Stern Pinball Software or any Authorized Update, in whole or in part; and will not commercially exploit any of the foregoing.
    2. You will not use or install any Unauthorized Content or Unauthorized Software. Use of Unauthorized Content or Unauthorized Software may result in your Stern Pinball Machine ceasing to work permanently and/or losing access to Stern Pinball’s online game network, either immediately or after a later installed Authorized Update.
    3. You will not create, develop, distribute or assist anyone else in creating, developing or distributing any Unauthorized Content or Unauthorized Software intended for use with a Stern Pinball Machine, whether to add to or modify the gameplay, any audio content (whether music, sound or voice), or any video content of any Stern Pinball Machine, or to gain advantage in any online or other game modes, or otherwise.
    4. You will not share any Stern Pinball Software, Authorized Content or Authorized Update with any other person or company and will not permit anyone else to access or copy any Stern Pinball Software or Authorized Content or Authorized Update installed on your Machine for any purpose.
    5. In view of the rights held by third-party owners of Authorized Content (e.g., music and video clips), Stern does not have the legal authority to give permission to stream the gameplay of Stern Pinball Machines.
    6. You will not attempt to defeat or circumvent any anti-piracy, security, and/or technical measures to control access to the Stern Pinball Software, features, functions or content, prevent unauthorized use, or otherwise prevent anyone from exceeding the limited license rights granted under this Agreement, “Security Measures”. Attempting to defeat or circumvent any Security Measure may result in your Stern Pinball Machine ceasing to work permanently either immediately or after a later installed Authorized Update.
    7. Stern Pinball may update the Stern Pinball Software from time to time without further notice to You, for example, to update any anti-piracy, security, and technical measure.
PRIVACY POLICY Your use of the Stern Pinball Machine, Stern Pinball Software and any Authorized Updates are subject to Stern Pinball’s Privacy Policy which can be found at https://sternpinball.com/privacy-policy/   WARRANTY EXCEPT AS PROVIDED HEREIN, THE STERN PINBALL SOFTWARE, AUTHORIZED CONTENT AND AUTHORIZED UPDATES ARE PROVIDED "AS IS" AND, TO THE MAXIMUM EXTENT ALLOWABLE UNDER LAW, STERN PINBALL DISCLAIMS ALL WARRANTIES OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. WITHOUT LIMITING THE FOREGOING, STERN PINBALL DOES NOT WARRANT THAT OPERATION OF THE STERN PINBALL MACHINE OR ANY ONLINE OR CONNECTED GAME NETWORK WILL BE UNINTERRUPTED OR ERROR-FREE. EXCLUSION OF CERTAIN DAMAGES STERN PINBALL IS NOT RESPONSIBLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES; ANY LOSS OF DATA, PRIVACY, CONFIDENTIALITY, OR PROFITS; OR ANY INABILITY TO USE THE STERN PINBALL MACHINE, STERN PINBALL SOFTWARE OR ANY AUTHORIZED UPDATE. THESE EXCLUSIONS APPLY EVEN IF STERN PINBALL HAS BEEN ADVISED OF THE POSSIBILITY OF THESE DAMAGES, AND EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some countries do not allow the exclusion or limitation of incidental or consequential damages, so this limitation or exclusion may not apply to You. These terms apply to the maximum extent permitted by law and unless prohibited by law. These terms do not change your rights under the laws of your country if those laws do not permit that change. TERRITORY AND CHOICE OF LAW This License is valid only in the country in which you purchased your Stern Pinball Machine. This License will be subject to and construed in accordance with the laws of the State of Illinois, U.S.A., regardless of conflict of laws principles. You agree to submit to the exclusive jurisdiction of the state and federal courts in Cook County, Illinois, U.S.A. for the resolution of any dispute regarding this Agreement or the subject matter of this Agreement and to waive any jurisdictional, venue, or inconvenient forum objections to such courts. This Agreement may be updated by Stern Pinball from time to time with the current version posted at www.sternpinball.com/EULA. Your continued use of the Stern Pinball Software an Authorized Update after an updated Agreement has been posted constitutes your acceptance of all of its terms.
DOWNLOAD EULA (.PDF)
DOWNLOAD GAME CODE