****************************************************************************** * * STERN PINBALL, INC. * (C) COPYRIGHT 2020 STERN PINBALL, INC. * ****************************************************************************** * * TEENAGE MUTANT NINJA TURTLES * ****************************************************************************** HELP US, HELP YOU! If you have any suggestions, questions, need technical advice, find errors or have comments, contact us through our website: http://www.sternpinball.com/contact.shtml or call 1-800-542-5377. You can also email bug.report@sternpinball.com to report any software problems. This text file and all other documents relating to this product, playfield components, features, rules, programming and operation are subject to change without notice (Service Bulletins, if applicable, will be available through our website). Installation notice: This code release is in zip format. The zip file downloaded will need to be unzipped before installing on a USB stick. Update instructions: 1 - Download the zip file 2 - Unzip the file, this will create a folder that contains SPK file(s). 3 - Open folder, copy only the file(s) to the root level of a USB stick. Do not copy the folder. 4 - Power game off 5 - Insert USB stick 6 - Turn on game 7 - After game boots up it will give the option for software update 8 - Volume buttons change options for full or quick update. Enter selects the option and starts the update. 9 - Once update is completed game will prompt user to power game off and remove USB stick. Online PDF of adjustments and installs: https://sternpinball.com/wp-content/uploads/2020/06/TMNT-Rulesheet.pdf LE/PREMIUM V1.10 - July 21, 2020 ================================ Fixed: - Fixed an issue where the background screen may go black. - Fixed issues where the van would eat a ball and the game would go to end ball. - Fixed an issue where ball count is wrong after 3 ball searches and balls are released from the van. New: - Added more shaker motor effects throughout the game. - Added an adjustment to allow the owner to set which game mode is default. - Its called DEFAULT GAME MODE - Choices are: - STANDARD - Normal play - COMPETITION - Randomness removed - COOPERATIVE - Shared progress and scores - COOP + COMPETITION - Shared progress and no randomness - TEAM PLAY 2V2 - Players 1 and 3 verses players 2 and 4 - TEAM PLAY 3V1 - Players 1, 2, and 3 verses player 4 - TEAM PLAY 2V1 - Players 1, and 2 verses player 3 - FINAL BATTLE CHALLENGE - Stop Shredder from taking over the world - Defaults to STANDARD - Added an adjustment to allow the owner to turn off the option of TEAM PLAY. - Its called ALLOW TEAM PLAY - It defaults to YES - Added an adjustment to allow the owner to turn off the option of FINAL BATTLE CHALLENGE - Its called ALLOW FINAL BATTLE CHALLENGE - It defaults to YES - Added Final Battle Challenge Game Mode - You can play the Wizard mode instead of a normal game. - From the GAME PLAY MENU choose: FINAL BATTLE CHALLENGE, OR from FEATURE ADJUSTMENT - DEFAULT GAME MODE - choose FINAL BATTLE CHALLENGE and press start. - Added a High Score Champion for Final Battle Challenge. The turtle pictured is the turtle used to become champion. - Added an adjustment to change the difficulty of the FINAL CHALLENGE - Its called ALLOW FINAL BATTLE CHALLENGE - It defaults to YES - Added an adjustment to allow the owner to change the difficulty of Ninja Pizza Multiball. - Its called NINJA PIZZA DIFFICULTY - If has three setting: - EASY - Locks are always lit - MEDIUM - Locks are lit for the first multiball. After that you start with zero toppings and cannot lock balls until you have five. - HARD - You always start with no toppings and cannot lock balls until you have 5. - It defaults to Medium. - This is added to the difficulty installs - Added an adjustment to allow the owner to change how many right ramps are needed to start Turtle Power Multiball. - Its called TURTLE POWER RAMP SHOTS TO START - It defaults to 4. - This is added to the difficulty installs - Added increased scores for successful training. Your current training level now adds a percentage of every score award to all score awards. You will receive +10% per level earned. - Added an adjustment to allow advancing toward Episodes and starting episodes while FOOT 123 is running. - Its called ALLOW EPISODES DURING FOOT 123. - It defaults to YES. Tweaked: - Slowed down how fast the turtles change at the start of the game. - Added BALL SAVE LIMIT AT START adjustment to the difficulty installs. It will range from 3 to 1 ball as you go from EASY to HARD. - Removed LANE CHANGE BATTLE AGAIN from difficulty adjustments. - Reduced the scoring for Pizza Eating Contest - Increased the bonus values for successfully completing an episode - Pict-O-Pops will not light FOOT 1 2 3 if you have already completed it. - Reduced the scores for end of ball bonus - Added lights at the start of ball one to help show which features are available if you choose the current turtle selection. - Improved the debounce timing on the center ramp opto. - Tweaked the strength of the training ramp flashers. - Reduced the scoring of the Glider Feature. - Increased the scores for TEAM-UP Moved to system 2.53 - - Updated to nodeboard firmware v0.62.0 - Update TARGET_GAME_TIME adjustment to ensure a minimal ball saver even after the target game time is met. - Do not display LOCATING NODE BOARD at boot when coin door interlock switch has disabled node board power. LE/PREMIUM V1.04 - June 28, 2020 ================================ Fixed: - Cowabunga Wizard mode was not starting when it should. LE/PREMIUM V1.04 - June 28, 2020 ================================ Fixed: - Cowabunga Wizard mode was not starting when it should. LE/PREMIUM V1.03 - June 25, 2020 ================================ - Initial release.