************************************************************************** * * * STERN PINBALL, INC. * * (C) COPYRIGHT 2007 - 2020 STERN PINBALL, INC. * * * ************************************************************************** * * * AVENGERS: INFINITY QUEST - PRO * * * ************************************************************************** HELP US, HELP YOU! If you have any suggestions, questions, need technical advice, find errors or have comments, contact us through our website: http://www.sternpinball.com/contact.shtml or call 1-800-542-5377. You can also email bug.report@sternpinball.com to report any software problems. This text file and all other documents relating to this product, playfield components, features, rules, programming and operation are subject to change without notice (Service Bulletins, if applicable, available through our website). Update instructions: 1 - Download the spk file. 2 - Copy only the spk file to the root level of a FAT32 formatted USB stick. 3 - Power game off. 4 - Insert USB stick. 5 - Turn on game. 6 - After game boots up it will give the option for software update. 7 - Volume buttons change options for full or quick update. Enter selects the option and starts the update. 8 - Once update is completed game will prompt user to power game off and remove USB stick. Online PDF of Rules: https://sternpinball.com/wp-content/uploads/2020/09/AIQ-Rule-Sheet.pdf V0.91.0 - October 1st, 2020 =========================== - Tutorials - adding Avengers specific tutorial videos to attract loop - Quest Mode Starts - Quest modes and Wizard modes no longer lit at the Tower, only lit at the Right Ramp - Tower Up Post - Up Post now comes up for Soul Gem, Black Order, and Battle Royale intros - Change Gems - after qualifying at the Ant-Man target you can now shoot only the Right Ramp to start changing your gems (instead of Tower or Right Ramp) - Change Gems - fixed an issue where Change Gems could be started during a multiball / wizard mode - Battle Royale - fixed issues with choppy / slow animations throughout this mode - Battle Royale - fixed issue with Battle Royale Challenge Mode bringing up the post for no reason during the intro - Battle Royale - fixed issue where the timer text would wrap strangely in Challenge Mode - Battle Royale - damage is now dealt when last flip reaches zero - Avenger Shots - fixed an issue where powered up avenger would show millions of shots left (display issue only) - Captain Marvel - spinner award thresholds doubled - Black Panther Shot - progress can be made via Right Orbit to Star Rollover (shot multiplier will be 1X if Reality Gem is placed though) - Avengers Assemble - assembling Avengers now scores 5M, 10M, 20M each wizard mode start - Gem Quest Selection - randomly picks a starting Quest to display first - All Gem Quests - added Final Blow display effects to final shot to win Quest - All Gem Quests - removed the separate Time Bonus screen and added information to Final Blow display - All Super Modes - pausing Super Modes when Quest or Wizard modes are running, will resume when modes are completed - Portal Lock - light show will no longer turn off the GI since the ball is still loose on playfield - Iron Man Locks - only blink next lock if you can currently advance the locks - Thor Spellout - letter collect light and shaker motor effects - Thor Multiball - added mode start shaker motor effects - Thor Multiball - added Double, Triple and Quadruple Jackpot speech to the Thor Mjölnir awards - Soul Gem Mode - Captain Marvel shots remaining displayed when Marvel Spinner is spinning - Soul Gem Mode - fixing an issue where the final shot display effect would be interrupted by a previously lit Hawkeye Challenge at the Tower - Soul Gem Mode - fixed an issue where the mode would not end with zero flips - Soul Gem Mode - added a grace period for the last flip before the mode ends - Soul Gem Mode - fixed an issue where flip counter update was too slow when flips are removed - Soul Gem Collect - new background video added for gem collect / gem placement - Black Order Multiball - Eye of Agamotto, Super Jackpot, and Totals all have sounds and callouts - Avenger Bonus Screen - new background video implemented - Victory Laps - new videos implemented - Trophy Mania Multiball - new videos implemented - Time Gem - when placed at the Captain Marvel shot will only Add Time for the first spin (adds 5 seconds) - Arc Reactor - removed 250K max, changed to 25K / lane switch, 50K / lane completion - Arc Reactor - value is now reset when collected - Mystery - fixed an issue where Max Time Bank award would be chosen when Time Bank is already maxed out - Hawkeye Challenge - fixed an issue where it would not be started due to incorrect checking for iron man multiball locks - Hawkeye Challenge - tweaking speech timing when Hawkeye Challenge is started - Strange Disc - fixed an issue with the disc diagnostic screen that would lock up the game if you entered when the interlock switch was open - Bullseye Targets - added Extra Ball when targets are completed, default 3 (adjustable from 2 to 4) - Trophies - added Extra Ball when trophies are collected, default 8 (adjustable from 5 to 10) - Trophies - award display effect layout improved with text colors matching color of trophy awarded - Trophies - Trophy case glass in Mainplay updated so you can see them better - Combos - moved Extra Ball threshold to 50 combos - Captain Marvel - removed Extra Ball from marvel shot awards - Instant Info - allow more time for the Trophy status pages - Sound - many new sound effects added and volume tweaks for existing sound effects - Callouts - many new callouts added - Light Shows - adding many more light shows to modes in the game - Topper - added many more Topper light shows - Illuminated Shooter Knob - added many more light shows - High Scores - changing time format to X:XX.XXX - Tournament Screens - fixed an issue where the Tournament Screen could be drawn on top of tutorial video - Adjustment Changes: - changed 'BALL SAVE TIME' default to 8 seconds - changed 'TROUGH EJECT POWER' minimum to 64 - changed 'LEFT FLIPPER POWER' default to 255 from 245 - changed 'RIGHT FLIPPER POWER' default to 255 from 240 - changed 'SLINGSHOT POWER' default to 24 from 32 - System - Updated to V2.59 - New Standard Adjustment "START BUTTON ATTRACT MODE ILLUM." This adjustment, which is only available and active when the game is in FREE PLAY mode, controls the behavior of the Start Button Light. Values are: "ALWAYS OFF" - Start Button Light is always off when in attract mode. "BLINKING" - Start Button Light will blink when in attract mode. This is the DEFAULT and previous behavior. "ALWAYS ON" - Start Button Light is always on when in attract mode. V0.90.0 - September 10th, 2020 =========================== - Initial release.