****************************************************************************** * * STERN PINBALL, INC. * (C) COPYRIGHT 2021 STERN PINBALL, INC. * ****************************************************************************** * * THE MANDALORIAN * ****************************************************************************** HELP US, HELP YOU! If you have any suggestions, questions, need technical advice, find errors or have comments, contact us through our website: http://www.sternpinball.com/contact.shtml or call 1-800-542-5377. You can also email bug.report@sternpinball.com to report any software problems. This text file and all other documents relating to this product, playfield components, features, rules, programming and operation are subject to change without notice (Service Bulletins, if applicable, will be available through our website). Installation notice: This code release is in zip format. The zip file downloaded will need to be unzipped before installing on a USB stick. Update instructions: 1 - Download the zip file 2 - Unzip the file, this will create a folder that contains SPK file(s). 3 - Open folder, copy only the file(s) to the root level of a USB stick. Do not copy the folder. 4 - Power game off 5 - Insert USB stick 6 - Turn on game 7 - After game boots up it will give the option for software update 8 - Volume buttons change options for full or quick update. Enter selects the option and starts the update. 9 - Once update is completed game will prompt user to power game off and remove USB stick. Online PDF of Rules: https://sternpinball.com/wp-content/uploads/2020/06/MANDO-Rulesheet.pdf LE/PREMIUM V0.97 - JULY 12, 2021 ================================ Fixed: - Fixed some spelling errors. - Fixed Scope background text error. - Fixed the DEFAULT GAME MODE order of text selections - SNEAKY SKILL SHOT was not showing the correct title on the display. - Fixed some text that referred to the RIGHT SCOOP - Fixed THE CHILD being lit when it should not be. - Fixed a case where the mini-playfield would not move to the correct place after JETPACK MULTIBALL - Fixed the Mini-Playfield not moving to where it should go in a multi-player game. New: - Moved/Removed some adjustments from the Standard adjustment menu to the Feature Adjustment menu to improve the consistency of the features. The adjustments that moved are: GAME MODE ON START, PLAYER GAME MODE, PLAYER CHALLENGE MODE, PLAYER_COOPERATION MODE, COMPETITION MODE - Added DEFAULT GAME MODE and PLAYER GAME MODE to the COMPETITION install. - DEFAULT GAME MODE set to COMPETITIVE - PLAYER GAME MODE set to NO - Added main shot audits. - Added I LIKE THOSE ODDS DIFFICULTY adjustment. This has 3 settings EASY, MEDIUM and Hard. Medium is the default. - This will change the number seconds you have during your PHASE 4 Frenzy. - Added to difficulty installs and therefore to IMPOSSIBLE/MONSTER PLAY. - Added MISSION COMBO scoring. Indicated by flashing YELLOW and CYAN, shoot the next shot in sequence quickly for higher scores. - Added a Razor Crest Hurry up feature. - Added a Feature to the Foundry: QUESTION MARK If there is a place in the array of choices and the question mark can award something, the game will add a "?" to the list of things to trade for. - The QUESTION MARK will always cost 100 Beskar. - If you trade for the QUESTION MARK the game will start randomly, and quickly moving the current choice around between all the possible choices. Where it stops is the item you will receive. - You can use the ACTION BUTTON to stop the moving award. - Itconsistanceys possible to get a FOUNDRY ITEM that was too expensive. - If it stops back on the QUESTION MARK you will receive a random QUESTION MARK AWARD: - LIGHT AMBUSH - START HUNTER - START DANK FARRIK FRENZY MULTIBALL - LIGHT ALL THREE +1X PLAYFIELD MULTIPLIERS - LIGHT CHILD - Added DANK FARRIK FRENZY TWO-BALL MULTIBALL - Can only start from the Foundry Question Mark. - Added Ball Save Adjustment. Including adding it to Difficulty Installs. - Added RAZOR CREST HURRY-UP. The Hurry-Up will start after the 1st and 2nd Multiball. To complete hit the Razor Crest target 3 times. - Shooting the center ramp will add to the base hurry up values. Tweaked: - Award display effects for MISSIONS, RAZOR CREST MULTIBALLS and WIZARDS are now able to be blown off. - Scope will only allow one set of awards per Wizard mode. - Changed how many Bonus multipliers you get from the skill shot from +1X to +2X. - MISSION complete display effects now run immediately instead of waiting for award effects. - Improved the text alignment on SPINNER AWARD text box. - Raised the super pops scores a bit - Raised the default High scores. - Polished several areas of the game. - Removed flipper killing scope display effects. - Improved some audit and adjustment names. - Changed Accuracy in Encounters. Now all hits and misses contribute for all three levels of an Encounter. Before it was just the Bonus Level. - Tweaked some shaker motor levels. Moved to system 2.79 - Updated to nodeboard firmware v0.73.0 LE/PREMIUM V0.96 - June 15, 2021 ================================ - Initial release.