STERN OF THE UNION ADDRESS – JULY 2025
Back to All News
07/01/25

STERN OF THE UNION ADDRESS – JULY 2025

The Stern of the Union Address, your monthly resource for news, information and highlights on all things Stern Pinball. Without further ado my fellow pinheads:

JAWS 50th Anniversary Pinball:

Celebrating soon…

King Kong: Myth of Terror Island Pinball:

The King continues to conquer the pinball world with official launch parties heading to a location near you! Check out some tips on how to kongquer as well as a nice deep dive into the development of the game from the most recent NWPAS!

DUNGEONS & DRAGONS: The Tyrant’s Eye Sweepstakes:

🚨Win a DUNGEONS & DRAGONS: The Tyrant’s Eye PRO Pinball Machine!🚨

Roll the dice and enter for a chance to win a new DUNGEONS & DRAGONS: The Tyrant’s Eye Pro edition! Sign up for Stern Pinball’s email list between June 20 @ 12:01 a.m. CT and September 28 @ 11:59 p.m. CT for your chance to win!

Already on our list? You still need to fill out the form to confirm your email.

Want a bonus entry? Log in to the Stern Pinball Insider Connected App during the promo period!

U.S. residents 18+ only.

Enter here: https://stpb.co/dndsweep

DUNGEONS & DRAGONS: The Tyrant’s Eye:

Check out Linus from Linus Tech Tips unbox and explore a DUNGEONS & DRAGONS: The Tyrant’s Eye!

Insider Connected:

Stay connected and play in ongoing community events! Featuring monthly quests and leaderboards, there’s no shortage of what you’ll be able to achieve!

Stern Pinball at IGN Live and Summer Games Fest:

No better way to get pinball out to the general public than at two of the biggest events in the gaming space, IGN Live and Summer Game Fest!

Iron Maiden Vault Spotlight:

Time is running out to help Eddie defeat the Beast! To celebrate its inclusion into the vault, watch our team rock out one last time in this celebratory gameplay video! As part of the Stern Vault Program, Iron Maiden has been removed from active production and will remain in the vault for a minimum of two years without any guarantee of returning. These games are almost completely sold out, so contact for availability before it’s too late!

Stranger Things Pinball:

Finn Wolfhard knows how to get ready for the final season of Stranger Things pinball!

Gameroom of the Month:

Congrats to Alex Bakker for winning Gameroom of the Month! Do you have a special home gameroom you want to share with the world? Submit your incredible gameroom directly to Insider@sternpinball.com for your chance to be featured as our next winner!

Stern Army Updates:

The Stern Army continues to grow with troops spreading the gospel of pinball across the globe. Stern Army locations receive first priority shipment of new Stern games for hosting official Launch Parties in addition to supporting events with prizes, giveaways, promotional materials, and tools for hosting recurring tournaments and leagues. Engage and expand your local pinball community and to join the Stern Army, please reach out to SternArmy@sternpinball.com

Location of the Month:

Congrats to Eppig Brewing Vista of San Diego, California for winning Location of the Month! Do you have a special location you want to share with the world?  Submit your pictures directly to Insider@sternpinball.com for your chance to be featured as our next winner!

Stern Pro Circuit:

For full details on the Stern Pro Circuit and to keep up with the current standings and schedule, please visit – https://sternpinball.com/stern-pro-circuit/

2025 Stern Pro Circuit Rankings – Top 10

1st

 Raymond Davidson Elk Grove Village, IL

2nd

 Jason Zahler NJ

3rd

 Steven Bowden Palatine, IL

4th

 Jared Schmidt Pittsburgh, PA

5th

 Zach McCarthy Conifer, CO

6th

 Derek Thomson Sherwood Park, AB

7th

 Preston Currie Fishers, IN

8th

 Jack Slovacek

9th

 Galvin Morgan Olmsted Falls, OH

10th

 Colin MacAlpine Austin, TX


Upcoming Stern Pro Circuit Events:

Stern Pro Circuit Event

Date

Tournament Details

Brisbane Masters 7/19-20 https://www.bnepac.org/
THE BEAST 7/31-8/3 https://sternpinball.com/event/the-beast-2/
D82 Summer Pinball Classic 8/15-17 https://district82.com/event/summer-pinball-classic-2025/
NW Pinball Championships 8/22-24 https://www.nwpinballchamps.com/

 

Stern Pro Circuit 2025 Schedule:

Mark your calendars for the upcoming 2025 season of the Stern Pro Circuit!

Stern Rewards Program:

In partnership with the International Flipper Pinball Association (IFPA), the Stern Rewards Program annually provides IFPA players who qualify the chance to purchase a new Stern Pinball machine at a special IFPA price plus the opportunity for additional Stern merchandise discounts. Detailed rules for the Stern Rewards Program, including an updated list of qualifiers and updated list of rewards available, can be found HERE.

The IFPA is excited to announce that Stern has added DUNGEONS & DRAGONS: The Tyrant’s Eye Pro and Premium as well as Metallica Remastered Premium to the rewards program!

Status of Code:

We are continuously working to update and improve software for our machines. There are always code updates and bug fixes in various stages of development; we will release them upon update completion. If you would like to join our mailing list for code updates, please send an e-mail to Code.Updates@sternpinball.com. If you do encounter any bugs please feel free to provide information to bug.report@sternpinball.com. Get Connected and play! https://insider.sternpinball.com/

Check out streams of the latest John Wick and Uncanny X-Men code here!

  • John Wick – The most recent release (v0.95.0) implemented the “Baba Yaga Returns” including the following updates:
    –  Added Faction Perks for completing a job.  They are:
      1) “BALL SAVES EXTENDED” – Complete the “Night Watch” Job to add 5 Seconds to every ball
    save event in the game, i.e. ball start, multiball start, etc…
    2) “MARKER BALL SAVE DOUBLED” – Complete the “Heist” Job to light BOTH outlanes
    when completing the Marker target(s).
    3) “MULTIBALL EXTENDED” – Complete the “Security Detail” Job to Extend/Restart all multiballs
    when the multiball has drained down to 1 ball.
    4) “BONUS MULTIPLIER STARTS AT 2X” = Complete the “Escort the VIP” Job to always have
    Bonus Multipliers start at 2X
    5) “LIGHTS OUT MOTION SENSOR” – Complete the “Assassination” Job to enable Motion Sensors
    during the “Lights Out” Double scoring mode.
    6) “LIGHTS OUT EXTENDED” – Complete the “Gather Intel” Job to add 20 seconds to all
    “Lights Out” sessions.
    7) “ADD-A-BALL” (coming soon)
     –  Added Motion Sensor as a Faction Perk.  Complete the Ruska Roma “Assassination”
    Job to qualify a Motion Sensor during “Lights Out”.  When Qualified, press the
    Lockdown Bar Action Button” when it is flashing PURPLE during the “Lights Out” mode
    to start the Motion Sensor and temporarily reveal the hidden playfield lights.
    –  Added logic to the Lights Out Double Scoring Mode to “Lock Out” the availability
    of the Motion Sensor while the Lights Out mode start lamp effect is running.
     –  Now Enemies don’t block job/multiball/adversary award shots from being awarded.
    –  Now the number of Enemies in front of a shot arrow acts as a shot multiplier,
    i.e. 2x, 3x, or 4x for 1, 2, or 3 lit enemies.  This shot multiplier is available
    whenever an enemy is lit at a shot for:JOBS:
    Assassination
    Escort the VIP
    Gather Intel
    Heist
    Night Watch
    Security Detail
    Task a Crew
        MULTIBALLS:
    Deconsecrated Multiball
    Excommunicado Multiball
    Helipad Showdown
    Taxicab Chase
    Motorcycle Pursuit
    Bagarre a Letoile
        Note: Enemy Shot Multipliers are not available during Adversary Battles.
     –  Changed the game logic for how enemies are spawned.  Previously the Dance Floor
    Slings/Pops/Targets contributed to how many enemies were spawned. Now the 3 ramp
    targets contribute to the enemy spawning event(s).
    –  Changed the game logic for how enemies are spawned during Multiball Events.
    –  The Allies (and rules) are on a sabbatical and will be returning shortly to help
    John Wick battle enemies.
    –  Now the Tick Tock Mr. Wick mode is not available when the game is set to
    Competition Mode.
    –  Fixed a bug where the game would reset if the WINSTON letters/rule was set to Extra Hard.
    –  Added a Crate Hits rule adjustment, default = EASY.  Now it takes fewer hits to the Crate
    to qualify Mode/Job start at the right VUK.
    –  Now all locations start with 10 enemies.
    –  Now it takes fewer WINSTON letters to qualify the Center Ramp for Deconsecrated Multiball.
    –  Now it takes fewer car hits to qualify the Left Orbit for a Car Chase Multiball.
    –  Removed the Enemy Spawned TimeOut sound FX.
    –  Now the Center Ramp Arrow will indicate that the “lock” shots are available when advancing
    towards Deconsecrated Multiball.
    –  Changed the color of the shot arrows in Deconsecrated Multiball.
    –  Sped up the “Ball X Locked” display effects.
    –  Now the Center Ramp flasher is active when Deconsecrated Multiball is Ready to Start.
    –  Changed the rules to Deconsecrated Multiball.  Now 7 Jackpot Arrow shots are lit at the start
    of Deconsecrated Multiball. Collect 7 Jackpots to light the Continental for a 15 second
    Super Jackpot session.  Once Super Jackpots are no longer available collect 7 more Jackpots
    to relight the Continental for another Super Jackpot session, etc.. Subsequent paths to
    lighting/relighting the Super Jackpot get progressively harder.  The path to the 1st
    Super Jackpot session requires 7 Jackpots.  All of the arrow shots are relit (minus the made shot)
    after a successful Jackpot shot is made.  The path to the 2nd Super Jackpot session also requires 7
    Jackpots.  Each shot goes dark after a made Jackpot shot.  Subsequent paths to a Super Jackpot
    session require 14 Jackpot shots. Super Jackpot sessions start at the Winston/Continental
    captive ball shot.
    –  Changed the color of the shot arrow(s) for advancing towards and playing
    Deconsecrated Multiball.
    –  Changed the color of the shot arrow that indicates a “COIN” is available at
    that shot.
    –  Now the Deconsecrated Multiball Background display effect shows the Super Jackpot
    value along with the time remaining to score subsequent Super Jackpots.  This timer
    starts upon collecting the first Super Jackpot.
    –  Added Continental lights to sync with added Super JP timing down/expired sound FX during
    Deconsecrated Multiball.
    –  Added logic to show the “WINSTON” lights as progress towards lighting Super Jackpots
    during Deconsecrated Multiball.
    –  Fixed a problem where the Jackpot scored “0” points during Deconsecrated Multiball.
    –  Fixed a problem where Excommunicado Multiball was not starting when qualified. PRO only.
    –  Added Faction/Job Finished Sound FX.
    –  Added Multiball Extended Sound FX.
    –  Added logic for the Left Eject to Hold the ball until the Faction/Job display effect has finished playing.
    –  Changed the Adversary “Be Seeing You” Score Award.
    –  Changed the Adversary Score Awards.
    –  Changed the Deconsecrated Multiball Super Jackpot Score Awards.
    –  Changed the Job Award Base Scoring for “Escort the VIP” and “Task a Crew”.
    –  Changed the Job Award Base Score.
    –  Fixed a problem where the Faction/Job Perk Qualified Award Display Effects
    were being stopped prematurely by the Faction/Job Total Display Effect.
    –  Added a new “Multiball Extended” video.
    –  Changed the amount of time the lights are revealed by the “Lights Out”
    Motion Sensor.
    –  Changed how many lights are revealed by the “Lights Out” Motion Sensor.
    –  Added 7 New Faction/Job Finished videos.
    –  The Default Grand Champion/High Score Award Thresholds have changed due to the
    2X/3X/4X Enemy shot multipliers increasing game scores significantly.
    –  Changed the default starting “Auto” Replay Level.
    –  Changed the default starting “Dynamic” Replay Level.
    –  Changed the default “Fixed Replay Levels”
    –  Changed the default “Grand Champion” and “High Scores” Levels.
    –  Fixed a bug where the Main Play background scenes were stopping the John Wick Background
    Action Scenes from being displayed.
    –  Fixed a problem where, upon shooting the “Dance Floor” Arrow shot, a Job, Adversary Battle,
    or Multiball Award was not being given.
    –  Added logic for the Continental Captive Ball to grow the Super Jackpot Value during
    Deconsecrated Multiball.
    –  Added a Deconsecrated Multiball “Super Jackpot Grows” display effect.

 

  • The Uncanny X-Men – The most recent release (v0.91.0) implemented the “Days of Future Code Part 1” including the following updates:
    New:
    – New FUTURE mode and rules
    – Playing each of the modes will allow you to play in the FUTURE, a timed
    challenge where you must DESTROY LIT SENTINELS and escape before time
    runs out.  Succeed and you collect a character’s perks to be used in
    both the PAST and the FUTURE.
    – Timed challenge is 40 seconds, destroy 6 or more lit SENTINELS
    before shooting the LEFT CENTER RAMP to escape and be awarded your
    characters perk.
    – Hit the SENTINEL HEAD to increase the value of all lit SENTINELS.
    – Run out of time or fail to destroy enough SENTINELS and
    you’re returned to the PAST.
      – New Mode Perks
    – Complete a mode to travel to the FUTURE — conquer it to unlock the
    perk of the character associated with that mode, active in both the
    past and future!
          BISHOP (RESCUE THE INNOCENT)
    – Bishop will require fewer pop hits to award a BISHOP action button.
    COLOSSUS (MAYHEM IN MIDTOWN)
    – All multiball ball saves are increased.
    GAMBIT (SMUGGLED CARGO)
    – Gambit assisted shots will be 3X.
    MAGNETO (GENOSAH UNDER SIEGE)
    – All mode and FUTURE timers are increased.
    PROFESSOR X (STOPPING A JUGGERNAUT)
    – The DANGER ROOM can be advanced in THE FUTURE.
    – Once per ball a DANGER ROOM ball save is activated the first time
    the DANGER ROOM is entered and no other ball save is active.
    ROGUE (SENTINEL FACILITY RAID)
    – Holds KITTY PRYDE lane values across balls.
    – KITTY PRYDE TARGET is available in the FUTURE.
    – KITTY PRYDE LANE scores are doubled in the FUTURE.
    STORM (A FIERY ASSAULT)
    – Bonus damage to other SENTINELS in SENTINEL MULTIBALL.
    – SENTINEL MULTIBALL will be extended once per play
    WOLVERINE (BITTER RIVALRY)
    – Time added to all single ball savers in past and future.
    – Increased damage on the first shot of SENTINELS in
    SENTINEL MULTIBALL.- Updated Perks
    BEAST – Collect by advancing BEAST LAB to level 3.
    – BEAST LAB awards are available in the FUTURE.
    CYCLOPS – Earn by maximizing the Danger Room Level
    – Combo timers are increased
    JEAN GREY – Collect by hitting 10 X-MANSION TARGETS
    – X-MANSION ball save can now be advanced in the FUTURE.
    – Next level 2 BEAST’S LAB award will be LIGHT X-MANSION BALL SAVE.
    NIGHTCRAWLER – Earn by completing 20 targets
    – Nightcrawler will spot any lit SENTINELS in the FUTURE by hitting
    the NIGHTCRAWLER targets between them.
      – BISHOP ACTION BUTTON
    – The BISHOP rule has been changed to now collect the highest scoring
    shot on the playfield when available.  Stack up to 3 BISHOPS
    by hitting the BISHOP POP BUMPER.   When the ACTION BUTTON
    flashes RED, BISHOP is available to collect a shot!
      – SKILL SHOT
    – The SKILL SHOT no longer requires holding the left flipper for
    some of the skill shots.  All SKILL SHOTS are now available
    from the plunge.
    – The 2X SKILL SHOT has been removed.
    – The LEFT LOOP SKILL SHOT has new progressive sound effects.
      – When all 8 modes have been completed, they will reset.  Any perks
    collected will be carried forward.
    – EXTRA BALLS are only awarded the first time through the modes.
    – Added MODE START DIFFICULTY adjustment.  Makes starting modes
    easier or harder.
    – SENTINELS DESTROYED counter added to the main score display.
    – Added SENTINEL CHAMPION.
    – On the last shot to start SENTINEL MULTIBALL, the ball will attempt
    to be caught on the MAGNENTO magnet and flung once multiball starts.
    – Added speech to the start of SENTINEL MULTIBALL.
    – Added audits for major shots.
    Bugs fixed:
    – Fixed issue where some of the switch sounds were being played twice.
    – Fixed issue where the upper shooter lane switch was playing sounds on
    top of itself for skillshots.
    – The wrong switch sounds were being played for the RIGHT RAMP.
    – Sometimes GAMBIT wasn’t multiplying shots correctly.
    – Lit SENTINEL shots destroyed during SENTINEL MULTIBALL were being
    counted twice for INSIDER CONNECTED achievements.
    – Competition mode wasn’t always being considered correctly during SENTINEL
    MULTIBALL.
    – SMUGGLED CARGO wasn’t showing an award for the red shot awards.
    – Sometimes the award for collecting a city in SAVE THE CITY was not
    correct.
    – EXTRA BALL would sometimes say it was being lit even when no extra balls
    were available.
    Tweaks:
    – (PRE/LE ONLY) The SENTINEL HAND will now only break the ramp during
    SENTINEL MULTIBALL.
    – You can no longer stack SENTINEL MULTIBALL and TO ME, MY XMEN MULTIBALL.
    – The DANGER ROOM ABORT TARGET is now lit at the start of a game.
    – During MAYHEM IN MIDTOWN, the lit arrows weren’t visible during the target
    light effects.
    – Improved the music choreography when the modes and multiballs start.
    – Tweaked the initial spawning of SENTINELS for SENTINEL MULTIBALL.
    – Removed unused adjustments for SPECIAL.
    – BEAST LAB no longer awards ADD TIME, replaced by MAGNETO’s perk.

 

  • Dungeons & Dragons: The Tyrant’s Eye – The most recent release (v0.92.0) implemented “Minor Healing Potion” updates including:
    ***  NEW  ***
    – Added Travel story speech for the first time you arrive in Gauntlgrym.
    – Added Hobgoblins, Shield Guardians, Helmed Horrors, and Minotaurs to
    Dungeon Crawl.
    – Added Adjustments descriptions.
    – Added speech to Purple 2 when stealth about to fail and has failed
    – Added Speech to Mystery at the Bottom of the Mine when the obelisk is
    damaged
    – Added Tournament attract mode pages to show tournament status.
    ***  FIXED  ***
    – Improved the logic with random seeds resetting on Sunday.
    – Fixed Spelling dragon being too hard at low level.
    – Fixed issues where some speech was not being called at the right time.
    – Gelatinous Cube will now catch a ball from the Short Cut shot as it
    should.
    – Dungeon Crawl timer will now not tick down if the ball is held.
    – (PRO) Removed the Disable Dungeon adjustment.
    – (PRO) Removed the Disable Diverter adjustment.
    – Fixed cases where you would have to fight the red dragon twice in
    Ritual of the Chosen.
    ***  TWEAKED  ***
    – Reduced how hard the targets get to give a Dragon letter.

 

  • Metallica Remastered – The most recent release (v1.02.0) implemented the following updates:

    == NEW ==

    -New Snake eject ball save adjustments
    -“Snake Ball Save Timer” adjustment, default to 0 seconds (off).
    -“Snake Ball Save During Multiball”, default to NO.
    -Add tutorial videos to attract mode

    == FIXED ==

    -Fix lanes complete light effect not working
    -Fix an issue where a super jackpot of 0 could be collected during Frantic Multiball

    == TWEAKED ==

    -Blackened intro speech now has multiple band members convulsing rather than just one
    -Some other minor speech tweaking
    -Limit number of add-a-balls in Unforgiven victory phase to 3

Code updates and read me files are available at https://sternpinball.com/support/game-code/

Merch and Accessories:

Check out our Stern Shop for all accessories, collectibles, clothing and more!

Stern Pinball accessories are also available to purchase from your local authorized dealer – https://sternpinball.com/find-a-dealer/

Random Tutorials, Interviews and more:

Check out a slew of fun content, tutorials, and more including a huge happy birthday to both Gary Stern and George Gomez!

 

Related Posts

END USER LICENSE AGREEMENT (EULA)

STERN PINBALL

END USER LICENSE AGREEMENT

This limited software license Agreement (“Agreement”) applies to your use of Stern Pinball Software pre-installed on a Stern Pinball Machine and any Authorized Updates made available to you. BY USING YOUR STERN PINBALL MACHINE, YOU AGREE TO THE TERMS OF THIS AGREEMENT. If you do not agree to the terms of this Agreement, do not use your Stern Pinball Machine or any Authorized Updates. Please read this entire Agreement, which governs your use of the Stern Pinball Machine, Stern Pinball Software and all Authorized Updates. ADULT CONSENT TO ENTER INTO THIS AGREEMENT, YOU MUST BE AN ADULT OF THE LEGAL AGE OF MAJORITY IN YOUR COUNTRY OF RESIDENCE. YOU ARE LEGALLY AND FINANCIALLY RESPONSIBLE FOR ALL ACTIONS USING YOUR STERN PINBALL MACHINE AND SOFTWARE AND ACCESSING OR USING ANY ONLINE GAMING PLATFORM, INCLUDING THE ACTIONS OF ANYONE YOU ALLOW TO USE AND ACCESS TO YOUR MACHINE AND ANY ASSOCIATED ACCOUNT. YOU AFFIRM THAT YOU HAVE REACHED THE LEGAL AGE OF MAJORITY, UNDERSTAND AND ACCEPT THIS AGREEMENT. IF YOU ARE UNDER THE LEGAL AGE OF MAJORITY, YOUR PARENT OR LEGAL GUARDIAN MUST CONSENT TO THIS AGREEMENT. DEFINITIONS.
  1. Stern Pinball Machine” means a Stern Pinball arcade game machine.
  2. Stern Pinball Software” means software (including but not limited to firmware) pre-installed in the Stern Pinball Machine, including all Authorized Content and any Authorized Updates that Stern Pinball may make available to You from time to time.
  3. Authorized Content” means all Stern Pinball and third-party owned software and content incorporated into or used with the Stern Pinball Software or otherwise embedded in or utilized by a Stern Pinball Machine, including but not limited to graphics, images, music, vocals and voices.
  4. Authorized Update” means an update to the Stern Pinball Software distributed by Stern Pinball or otherwise made available by Stern Pinball, including for download on its web site.
  5. Unauthorized Content” means all content, including but not limited to limited to graphics, images, music, vocals and voices, that does not comprise Authorized Content or an Authorized Update.
  6. Unauthorized Software” means any software (including but not limited to firmware) not pre-installed by Stern Pinball on a Stern Pinball Machine or that does not comprise Authorized Content or Authorized Update.
  7. You” means the purchaser or current owner of a Stern Pinball Machine.
LICENSE. Stern Pinball hereby grants You a nonexclusive, non-transferable, limited, and revocable right and license to use one copy of the Stern Pinball Software and Authorized Content and any Authorized Update solely for your personal use, or that of your patrons and customers if you are a commercial entity, for playing a single Stern Pinball Machine. The Stern Pinball Software, Authorized Content and Authorized Updates are licensed, not sold, to You, and no ownership rights are transferred by this Agreement. The Stern Pinball Software Authorized Content and Authorized Updates are protected by U.S. and international copyright. All rights not explicitly granted to you in this Agreement are reserved by Stern Pinball.
  1. As a condition to this Stern Pinball Software license, You agree that:
    1. You will not copy, reproduce, alter, replace, distribute, reverse engineer, decompile, disassemble, display, perform, create derivative works based on, or otherwise modify the Stern Pinball hardware or Stern Pinball Software or any Authorized Update, in whole or in part; and will not commercially exploit any of the foregoing.
    2. You will not use or install any Unauthorized Content or Unauthorized Software. Use of Unauthorized Content or Unauthorized Software may result in your Stern Pinball Machine ceasing to work permanently and/or losing access to Stern Pinball’s online game network, either immediately or after a later installed Authorized Update.
    3. You will not create, develop, distribute or assist anyone else in creating, developing or distributing any Unauthorized Content or Unauthorized Software intended for use with a Stern Pinball Machine, whether to add to or modify the gameplay, any audio content (whether music, sound or voice), or any video content of any Stern Pinball Machine, or to gain advantage in any online or other game modes, or otherwise.
    4. You will not share any Stern Pinball Software, Authorized Content or Authorized Update with any other person or company and will not permit anyone else to access or copy any Stern Pinball Software or Authorized Content or Authorized Update installed on your Machine for any purpose.
    5. In view of the rights held by third-party owners of Authorized Content (e.g., music and video clips), Stern does not have the legal authority to give permission to stream the gameplay of Stern Pinball Machines.
    6. You will not attempt to defeat or circumvent any anti-piracy, security, and/or technical measures to control access to the Stern Pinball Software, features, functions or content, prevent unauthorized use, or otherwise prevent anyone from exceeding the limited license rights granted under this Agreement, “Security Measures”. Attempting to defeat or circumvent any Security Measure may result in your Stern Pinball Machine ceasing to work permanently either immediately or after a later installed Authorized Update.
    7. Stern Pinball may update the Stern Pinball Software from time to time without further notice to You, for example, to update any anti-piracy, security, and technical measure.
PRIVACY POLICY Your use of the Stern Pinball Machine, Stern Pinball Software and any Authorized Updates are subject to Stern Pinball’s Privacy Policy which can be found at https://sternpinball.com/privacy-policy/   WARRANTY EXCEPT AS PROVIDED HEREIN, THE STERN PINBALL SOFTWARE, AUTHORIZED CONTENT AND AUTHORIZED UPDATES ARE PROVIDED "AS IS" AND, TO THE MAXIMUM EXTENT ALLOWABLE UNDER LAW, STERN PINBALL DISCLAIMS ALL WARRANTIES OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. WITHOUT LIMITING THE FOREGOING, STERN PINBALL DOES NOT WARRANT THAT OPERATION OF THE STERN PINBALL MACHINE OR ANY ONLINE OR CONNECTED GAME NETWORK WILL BE UNINTERRUPTED OR ERROR-FREE. EXCLUSION OF CERTAIN DAMAGES STERN PINBALL IS NOT RESPONSIBLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES; ANY LOSS OF DATA, PRIVACY, CONFIDENTIALITY, OR PROFITS; OR ANY INABILITY TO USE THE STERN PINBALL MACHINE, STERN PINBALL SOFTWARE OR ANY AUTHORIZED UPDATE. THESE EXCLUSIONS APPLY EVEN IF STERN PINBALL HAS BEEN ADVISED OF THE POSSIBILITY OF THESE DAMAGES, AND EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some countries do not allow the exclusion or limitation of incidental or consequential damages, so this limitation or exclusion may not apply to You. These terms apply to the maximum extent permitted by law and unless prohibited by law. These terms do not change your rights under the laws of your country if those laws do not permit that change. TERRITORY AND CHOICE OF LAW This License is valid only in the country in which you purchased your Stern Pinball Machine. This License will be subject to and construed in accordance with the laws of the State of Illinois, U.S.A., regardless of conflict of laws principles. You agree to submit to the exclusive jurisdiction of the state and federal courts in Cook County, Illinois, U.S.A. for the resolution of any dispute regarding this Agreement or the subject matter of this Agreement and to waive any jurisdictional, venue, or inconvenient forum objections to such courts. This Agreement may be updated by Stern Pinball from time to time with the current version posted at www.sternpinball.com/EULA. Your continued use of the Stern Pinball Software an Authorized Update after an updated Agreement has been posted constitutes your acceptance of all of its terms.
DOWNLOAD EULA (.PDF)
DOWNLOAD GAME CODE